Warhammer 40,000: Gladius - Tyranids

Proxy Studios - Slitherine Ltd.

Offer ID68422c7cf92441129bb01f76a8f368e8
Namespace0d89655f53884b09b241b60c07e684af
Offer TypeAdd-on
SellerSlitherine Software UK Ltd.
DeveloperProxy Studios(Slitherine Ltd.)
Supported Platforms
Release Date(4 years ago)
Last Update30 July 2024 at 09:04 (UTC) (2 months ago)
Creation Date29 July 2024 at 15:47 (UTC) (2 months ago)

Warhammer 40,000: Gladius - Tyranids introduces a new playable race, which joins the fight for Gladius Prime. Thanks to their numerous new gameplay mechanics and features, they are a radically different faction, unlike any other in the game.

Changelog

66edcdcbad - offer
20 September 2024 at 19:32
  • longDescription:N/A<!--textBlock--> <!--title--> # New playable faction - the Tyranids <!--text--> Warhammer 40,000: Gladius - Tyranids introduces a new playable race, which joins the fight for Gladius Prime. Thanks to their numerous new gameplay mechanics and features, they are a radically different faction, unlike any other in the game. The distinctive traits of the Tyranids are represented in the way they play. They are a ravenous, hungry swarm. They will consume Gladius Prime. <!--textBlock--> <!--title--> # An Everlasting Hunger <!--text--> The Tyranid race travels the stars, systematically consuming anything that enables its rapid evolution and reproduction... so it may consume even more. On Gladius, the Tyranid faction specialises in reclaiming biomass from enemies, its own units and even by stripping tiles back down to the bedrock. <!--textBlock--> <!--title--> # The Ravening Swarm <!--text--> To the Tyranids, to stay still is to die. They consume and they move on. When an organism has served its purpose, from the smallest Ripper to the mightiest Tyrant, they walk willingly into the reclamation pool, so their biomass may be re-used. <!--textBlock--> <!--title--> # The Hive Mind <!--text--> The Hive Mind is the gestalt consciousness of the Tyranid race, controlling its creations through a pervasive psychic shadow generated by alpha creatures like Hive Tyrants and Warriors. But should its troops fall outside of this control, they become wild beasts, running feral, attacking Tyranid and enemy alike. <!--textBlock--> <!--title--> # Biological Horrors <!--text--> Tyranid units are monstrosities, adapted by the controlling Norn Queens by devouring the DNA of their enemies. Many of their units - from the mighty Tervigons and Trygons to the man-sized Hormagaunts and Termagants - can adapt to their current foes by gaining toxin sacs, acid blood, adrenal glands or other inhuman creations.
66a8adebd6 - item
30 July 2024 at 09:10
  • creationDate:10 November 2020 at 15:1129 July 2024 at 15:47
  • lastModifiedDate:12 November 2020 at 16:5830 July 2024 at 09:04
66a8acbfba - offer
30 July 2024 at 09:05
  • creationDate:10 November 2020 at 16:1429 July 2024 at 15:47
  • lastModifiedDate:11 January 2024 at 08:1630 July 2024 at 09:04
  • keyImages:N/A
  • keyImages:N/A
  • tags:N/ACo-op
  • tags:N/AOnline Multiplayer
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  • customAttributes:N/AisManuallySetViewableDate (true)
  • customAttributes:N/AisPromotionalContentUsed (null)
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