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AMD FSR Ray Regeneration

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AMD
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AMD FSR Ray Regeneration is a machine-learning-powered, real-time denoiser for ray-traced workloads. Developed by AMD through GPUOpen, it reduces noise in rendered lighting signals while preserving image detail and operates independently from upscaling. It is designed for integration into game engines through the AMD FSR SDK.

FSR Ray Regeneration

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Games using AMD FSR Ray Regen

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